Form:
The artwork is a video created using Blender, a 3D animation software. The landscapes were created using the A.N.T landscape add-on from Blender, while the AI animation of a raging storm was created using Stable Diffusion's Deforum animation system. The video features sequential animations of various landscapes, including an ocean, forest, mountain, canyon, volcano, and glacier. Towards the end of the video, the landscapes overlap, and the simulation glitches, ultimately leading to a shutdown.
Content:
The artwork satirizes and experiments with the conventions of cinematic establishing shots in both film and video game culture through a simulation of repetitive landscape introductions. Including a monster head in multiple landscapes emphasizes the tension between the organic and the artificial. The video culminates in an AI animation of a raging storm, symbolizing the pure raw code of what was supposed to be an introduction to a doomsday establishing shot.
Method:
The video artwork was created using Blender, a 3D animation software. The landscapes were created using the A.N.T landscape add-on from Blender, a procedural landscape generation tool that allows for creating realistic terrains. The AI animation of a raging storm was created using Stable Diffusion's Deforum animation system, which is an AI-powered system that uses deep learning to create realistic animations. The glitch effect at the end of the video was achieved through visual effects. The method employed in this work aims to challenge traditional approaches to establishing shots in film and video game culture, drawing attention to the limitations of technology while exploring the possibilities of using advanced tools and systems to create new art forms.
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